Okay so this is pretty simple I've never used a command like this I should be able to debug it but it's got me stuck.
This is what I have:
if Player.Name ~= "shockyman101" then
Player.Name:remove()
end
I'm currently making a game but I want it close to public so when people join I want it to automatically remove them from the game.
If you could help me debug this that would be great.

1 comment
If I'm not wrong I did think ~= means does not equal.