In my game, the player is always holding a tool so ClickDetectors are not able to detect if they were clicked. I'm guessing that there is a local script somewhere in the player that can change this. Can anyone help me with this?
COMMUNITY QUESTION
How can I make ClickDetectors work with gears equipped?
1 answer
Instead of looking for that script that may or may not help your situation, you could instead use mouse.Target to find what the player is clicking and check if the object contains a clickdetector with an if statement
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