So basically its a slider and it shows the vlaue of where you slid it on the text label and then i want it to go to a value and the brick call the value
script.Parent.Text = script.Parent.Invis.Value
then that is suppose to get the value of it and then
the brick does this sceipt
wait(3)
game.StarterGui.Shop.Frame.TransparencyBox.TransparencyDragger.SliderObject.Invis = game.Workspace.ear.Transparency

3 comments
Idk if I'm the only one but I don't understand this question.
So basically its a slider and it shows the vlaue of where you slid it on the text label and then i want it to go to a value and the brick call the value
I don't fully understand what you are trying to achieve, but maybe you could try using a local script for the brick, and do game.Players.LocalPlayer instead of game.StarterGui.