local sp = script.Parent
local Players = game:GetService("Players")
local module = require(game.ServerScriptService.ModuleScript)
local debounce = true
local soundEffect = sp.Absorb
local function MagicTouched(hit)
local player = Players:GetPlayerFromCharacter(hit.Parent)
if debounce and player and #sp:GetChildren() == 4 then
debounce = false
soundEffect:Play()
sp.Orb:Destroy()
debounce = true
module.updateMagic(player,5)
end
end
sp.Touched:Connect(MagicTouched)
Output ServerScriptService is not a valid member of DataModel

1 comment
Is your game published or not?