So basically, when I sit down, it 70% of the time glitches and doesn't play the animation I assign it. Any help?
Edit: When I anchor the seat it doesn't play the animation and when I do have it unanchored, it plays. But the thing is I want the seat anchored so it doesn't go everywhere. I tried welding and that didn't work.
Code:
local seat = script.Parent
function SeatIsSatIn(hit)
if hit.Parent:FindFirstChild("Humanoid") then
local character = hit.Parent
local humanoid = character.Humanoid
wait(0.5)
if humanoid:GetState() == Enum.HumanoidStateType.Seated then
local animation = Instance.new("Animation")
animation.AnimationId = "http://www.roblox.com/asset/?id=4758281323"
local track = humanoid:LoadAnimation(animation)
track:Play()
local function StateChanged(oldState, newState)
if newState ~= Enum.HumanoidStateType.Seated then
track:Stop()
end
end
humanoid.StateChanged:connect(StateChanged)
end
end
end
seat.Touched:connect(SeatIsSatIn)
