I have made an AI that finds you and kills you. The problem is that I can't find a proper way to make a jumpscare when it attacks you. The Jumpscare should zoom to the AI's head and make a loud screaming sound!
Here's is the attack function:
function attack(target)
if (myRoot.Position - target.Position).magnitude < 5 then
if target.Parent ~= nil then
target.Parent.Humanoid:TakeDamage(100)
end
end
end
