game.Players.PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(function(c)
script.Parent:GetPropertyChangedSignal("Occupant"):Connect(function(occupied)
wait(0.3)
if not script.Parent.Occupant then
c.HumanoidRootPart.CFrame = script.Parent.CFrame + Vector3.new(-3,2,0)
end
end)
end)
end)
COMMUNITY QUESTION
Why does this script teleport other players too?
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