I have it where whenever a creature is killed it drop's a currency that can be picked up by touching the "spot of interest"
It starts like this
local Interest = script.Parent
local Amount = script.Parent.Parent.Amount
local Gem = script.Parent.Parent
local deb = false
for i,v in pairs (Interest:GetTouchingParts()) do
print(v.Name.." is the child of "..v.Parent.Name)
if game.Players:GetPlayerFromCharacter(v.Parent) then
print("Touched it")
Output is returning nothing.

1 comment
Originally used the ".Touched" event and it wasn't working