while wait(2) do
local xVelocity = math.random(-25,25)
local yVelocity = 25
local zVelocity = math.random(-25,25)
local FireballClone = Fireball:Clone()
FireballClone.Position = Vector3.new(-57.8, 4.8, -93.9)
FireballClone.Velocity = Vector3.new(xVelocity, yVelocity, zVelocity)
end
I'm trying to set "FireBallClone"s position to the following position. But when the game runs it sets the position to 0,0,0. I get no error when I run the script, if someone could please help me I would appreciate that. Thanks!