local Can = true
local Open = false
local dopen = script.Parent.Center.open
local dclose = script.Parent.Center.close
script.Parent.Event.OnServerEvent:connect(function(Player)
local Mag = (script.Parent.Center.Position-Player.Character.HumanoidRootPart.Position).magnitude
if Mag <= script.Parent.Range.Value then
if Can then
Can = false
if Open == false then
dopen:Play()
local finish = script.Parent.PrimaryPart.CFrame*CFrame.Angles(0,math.rad(90),0)
for i = 0,1,.1 do
local cfm = script.Parent.PrimaryPart.CFrame:lerp(finish,i)
script.Parent:SetPrimaryPartCFrame(cfm)
wait()
end
Open = true
else
Open = false
dclose:Play()
local finish = script.Parent.PrimaryPart.CFrame*CFrame.Angles(0,-math.rad(90),0)
for i = 0,1,.1 do
local cfm = script.Parent.PrimaryPart.CFrame:lerp(finish,i)
script.Parent:SetPrimaryPartCFrame(cfm)
wait()
end
end
Can = true
end
end
end)
(This is a keybind door)
