I'm working on a car game with some other people, I'm not very good at scripting
basically: I have a gui spawner that spawns cars/models to the workspace, however I want to spawn it inside player in the workspace, I dont know how to explain it, here's a script we did in ServerScriptService:
game.ReplicatedStorage.SpawnCar.OnServerEvent:Connect(function(player, vehicle) local clonedvehicle = game.ServerStorage.Vehicles[vehicle]:Clone() clonedvehicle.Parent = workspace clonedvehicle.Name = player.Name.."'s Car"
clonedvehicle:SetPrimaryPartCFrame(game.Workspace[player.Name].Head.CFrame)
clonedvehicle:MakeJoints()
end)
game.ReplicatedStorage.RemoveMoney.OnServerEvent:Connect(function(player, amount) player.leaderstats.Level.Value = player.leaderstats.Level.Value -amount end)
game.ReplicatedStorage.DespawnCar.OnServerEvent:Connect(function(player) game.Workspace[player.Name.."'s Car"]:Destroy() end)
game.ReplicatedStorage.AddMoney.OnServerEvent:Connect(function(player, amount) player.leaderstats.Level.Value = player.leaderstats.Level.Value +amount end)
I feel like it's really easy and I'm just being dumb
