I was just playing around and I have two questions using this script.
function round(player)
game.Players.PlayerAdded:connect(function(p)
end)
end
Using this script, will this use "p" as a variable for every player that enters (meaning I could access all the players using p)
Is it possible for me to access it after other functions have run as long as I don't define p anywhere else. Meaning I could use "p" in a separate function.
Hope this makes sense. Thanks

1 comment
If have done for i,v in pairs(game.Players:GetPlayers()) do before but for some reason what I want it to do only happens to the first person who joins