Does anyone know how to make bullet tracers? For example, when people our fighting in the background you can see the bullet fly threw the air? Thank you!
How to make Bullet Tracers?
2 answers
You need to check when the bullet flies out, and then check does the bullet hits a part, and clones the spark out.
You don't need to do something like animation, I guess. You can just use ParticleEmitter and use orange squares to pretend that's the sparks.
And also, you need to check the part that gets shot's Orientation, to set where's the hole angle will clone at.
Yes, the last thing, the bullet fires place. We can locals the mouse x-axis and y-axis to set that where it should get fired. And also something like don't shot urself... Or the bullet can shot to urself..?
Maybe this is just a concept, but if this helped you, please mark this as an answer, I guess..? XD
You can just add a simple trail to the bullet, I think even the default one would look good.
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1 comment
thank you! this certainly helped! I changed the question on this one instead of making a new one, so it looks like a different one, but i will try it out! Thank you alot!