Anyone know why it it can't get the value of toolsdata[v.Name]?
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:wait() local keyId = plr.UserId.."-Tools" local tooldata = toolsDataStore:GetAsync(keyId) if tooldata then print("found data") for i,v in pairs(serverStorage:GetChildren()) do print(v.Name) print(tooldata[v.Name]) -- prints nil if v.Name == tooldata[v.Name] then wait(0.5) print(v.Name.." is the same as "..tooldata[i]) local tool = v:Clone() tool.Parent = plr.Backpack end end end end)