I need help making this scipt do like a spining image gui.
while true do
TweenSizeAndPosition( UDim2 endSize, UDim2 endPosition, Enum easingDirection = Out, Enum easingStyle = Bounce, float time = 1, bool override = false, function callback = nil )
Would not work for what I need it to do. It does the bouncing but I want it to spin. is there any way to do that?
