The spawn area isn't cloning.
local AvailableArea = game:GetService("ReplicatedStorage").SpawnPartsForCustomize
local chosenArea = AvailableArea:GetChildren()
local mathClonedArea = chosenArea[math.random(1, #chosenArea)]
local isAble = mathClonedArea:WaitForChild("IsFilled")
local clonedArea = mathClonedArea:Clone()
clonedArea.Parent = workspace
game.Players.PlayerAdded:Connect(function(plr)
if isAble.Value == false then
clonedArea.Name = plr.Name.."SpawnCustom"
clonedArea.Anchored = true
local cloneCustomArea = game.ReplicatedStorage.CustomIzeArea
local cloned = cloneCustomArea:Clone()
cloned.Name = plr.Name.."'s CustomizeArea"
cloned.CloneBrickSpawn.CFrame = game.Workspace:FindFirstChild(plr.Name.."SpawnCustom").CFrame
cloned.Parent = workspace
wait(.1)
mathClonedArea:Destroy()
end
end)
