Hey there, so I'm not very familiar with using tweenservice for parts, I have a basic understanding of it so far Currently, this is what I have for my door that I'm creating, as you can see the position is copied and pasted from what I want the outcome to be, But if I were to say duplicate this door and put it elsewhere I would have to copy and paste the information into the script again, is there a way to do it so I don't have to do this?
local TweenService = game:GetService("TweenService")
local part = script.Parent
local goal = {}
goal.Position = Vector3.new(-74.8, 3.45, 42)
goal.Color = Color3.new(0,1,0)
goal.CFrame = CFrame.new()
goal.Orientation = Vector3.new(0,90,0)
local tweeninfo = TweenInfo.new(3, Enum.EasingStyle.Bounce)
local tween = TweenService:Create(part, tweeninfo, goal)
tween:Play()
