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Is it possible to transfer animation track instances through scripts?

So apparently animation tracks from a server script can be transferred to other server scripts, and animation tracks from a local script can be transferred to other local scripts, but not from server scripts to local scripts. Is there any possible way to do that?

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Transfer in what way?

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✓ Accepted answer

You really wouldn't be able to transfer it from client to server. Think of it like this: you're loading an animation to a model on the client (so it is not replicated), yet you would then interact with it on the server.

If you send an AnimationTrack through server to client, you would be able to interact with it so only that client is affected. Please correct me if I'm wrong.

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You're wrong about the 2nd statement, the AnimationTrack that goes from server to client would still be nil

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