So i made a monitor and i have a chair but i want the monitor screen to light up so change the material to neon. So it shows like you would be using the computer. I really have not experimented changing/manipulating parts with scripts before.
✓ ANSWER ACCEPTED
How would i make a script so when i sit in a seat a monitor screen changes to neon material?
3 answers
✓ Accepted answer
local Seat = script.Parent -- The seat
local Monitor = PathToMonitor -- Change to where your monitor is
Seat:GetPropertyChangedSignal("Occupant"):Connect(function() -- Run the below code when the Occupant changes
if Seat.Occupant then -- Checks if someone is sitting in the Seat
Monitor.Material = Enum.Material.Neon -- If someone is sitting in the seat
else
Monitor.Material = Enum.Material.Plastic -- If someone is not sitting in the seat
end
end)
Don't forget to mark my answer as the solution and upvote it if it solved your problem :)
Assuming it doesn't matter who is in the seat, this could work: (put script in seat)
local monitor = ??? --Make this the location of the monitor
script.Parent.Occupant.OnChanged:connect(function()
if script.Parent.Occupant == humanoid then
monitor.Material = Enum.Material.Neon
else
monitor.Material = Enum.Material.Plastic --Change this to the default material
end
end
1 comment
0
You can't do that, it better to use monitor = game.Parent.Monitor
Hello Tnipo, I have found a solution to your problem.
place the script inside the seat.
Good Luck!
--script is inside seat
--get reference to seat
local Seat = script.Parent
-- get reference to "Occupant" property of seat
local Occupant = Seat.Occupant
--get reference to screen (your path may differ)
local Screen = script.Parent.Parent.Parent.Monitor.Screen
--create material variables
local Neon = Enum.Material.Neon
local SmoothPlastic = Enum.Material.SmoothPlastic
--create function to handle the event
local function toNeon()
if Seat.Occupant then
Screen.Material = Neon
else
Screen.Material =SmoothPlastic
end
end
--fires event
Seat:GetPropertyChangedSignal("Occupant"):Connect(toNeon)
-- the above line detects when the "Occupant" property of the seat is changed, and then executes the function toNeon()
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Chooses the answer that was newer than mine
Your code doesn't work tho, OnChanged isn't an event and you don't even know how to check if the Occupant is a Humanoid