I'm making an open-world, fantasy type of game and I have hit a roadblock. The script made was a follow script for an NPC to follow me, but didn't work when tested. I went to output and got this...21:12:32.149 - Workspace.NPC.Script:33: Expected <eof>, got 'while'. I went to the problem and I couldn't figure it out. The follow script is for R15 characters
function findNearestTorso(pos) local list = game.Workspace:children() local torso = nil local dist = 1000 local temp = nil local human = nil local temp2 = nil for x = 1, #list do temp2 = list[x] if (temp2.className == "Model") and (temp2 ~= script.Parent) then temp = temp2:findFirstChild("HumanoidRootPart") human = temp2:findFirstChild("Humanoid") if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then if (temp.Position - pos).magnitude < dist then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso end --wait(math.random(0,5)/10) while true do wait(0.5) local target = findNearestTorso(script.Parent.HumanoidRootPart.Position) if target ~= nil then script.Parent.Humanoid:MoveTo(target.Position,target) end end return torso --wait (math random(0,5)/10) while true do wait(0.5) local target = findNearestTorso(script.Parent.Torso.Position) if target ~= nil then script.Parent.Humanoid:MoveTo(target.Position, target) end end
The error is in the 33rd line, the error is "while" true do.
This might be is your problem:
Before the while loop, it have return. If you don't know, every code after return will won't run.
And why you put wait in the comment:
--wait(math.random(0,5)/10)
TWO times.