I want to teleport players who touched a part but it teleports each to a private server. This is my script
local TS = game:GetService("TeleportService") local Players = game:GetService("Players") local DSS = game:GetService("DataStoreService") local DS = DSS:GetGlobalDataStore() local ds = {} function Joined(plr) table.insert(ds,plr) for k,v in pairs(ds) do TP(v) end end function TP(v) local code = TS:ReserveServer(4696584041) TS:TeleportToPrivateServer(4696584041,code,{v}) end local part = game.Workspace.Teleport part.Touched:Connect(function(hit) local check = hit.Parent:FindFirstChild("Humanoid") if check ~= nil then local plr = game.Players:GetPlayerFromCharacter(check.Parent) Joined(plr) end end)