I am making a game, and I'm trying to make a sword, but my animations wont work. Yes, I tried being owner of team create and It's not a group game. Here's my script.
local debounce = true
script.Parent.Activated:Connect(function()
if debounce == true then
debounce = false
local Anim = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(script.Animation)
Anim:Play()
script["Error Soul Sword Noise"]:Play()
wait(1)
debounce = true
end
end)
Can someone help me fix it?

6 comments
Won't Work
This isn't a bad answer, as it works, but I don't think it's something that should be used for an extensive amount of time due to you constantly loading the animation per click. You also forget to disconnect your mouse function, leading to exponential event firings which lead to exponential animation loads, easily hitting the 256 animation cap.
um.
still wont work
Hm. This is the same script I use for my things and it works :/. Maybe you made something wrong with your Animation ID or the export.
I made a new animation