Hi. I'm trying to make a gun(The gun is a mesh) for my game But for some reason my code breaks in game. I'm using the collection service and the run service to detect if a players humanoidrootpart has the tag "D". It works in studio but in game it just breaks??
The error i get is this!
Error:
Players.Herobrinekid1.PlayerGui.LocalScript:69: attempt to index nil with 'Transparency'
And here is my code(In a Localscript by the way):
Code:
game:GetService("RunService").RenderStepped:Connect(function()
if Gunme ~= nil then
if Collectionse:HasTag(Player.Character.HumanoidRootPart, "D") then
Gunme.Transparency = 0
else
Gunme.Transparency = 1
end
end
end)

3 comments
I don't think I have ever seen that error before, must be situational error.
What is a Gunme...? Looks like Gummy...
The error telled that the Gunme's properties doesn't contains something called Transparency, so the error could tell the Transparency is a nil thing... else you localed it. You'd rather change it to other things, or make the gun become parts.