So I made this script which when you enter a username into a box and then click 'BAN' it will ban the player. But I don't know how I would unban them? I am making an Admin GUI and I want a Button to unban then when I put in there username.
The first ban script
local BanData = game:GetService("DataStoreService"):GetDataStore("SaveBan")
game.Players.PlayerAdded:Connect(function(player)
local Banned = Instance.new("BoolValue", player)
Banned.Name = "Banned"
local key = "Banned".."---"..player.UserId
local SavedBan = nil
pcall(function()
SavedBan = BanData:GetAsync(key)
end)
if SavedBan ~= nil then
Banned.Value = SavedBan
if Banned.Value == true then
player:Kick("Banned")
end
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local Key = "Banned".."---"..player.UserId
pcall(function()
BanData:SetAsync(Key, player.Banned.Value)
end)
end)
The second ban script
script.BanEvent.OnServerInvoke = function(player, PlayerName)
if game.Players:FindFirstChild(PlayerName) then
game.Players:FindFirstChild(PlayerName).Banned.Value = true
game.Players:FindFirstChild(PlayerName):Kick("Banned")
end
end
And the last ban script
script.Parent.MouseButton1Click:Connect(function()
if game.Players:FindFirstChild(script.Parent.Parent.Parent.middlebar.user.Text)then
local PlayerName = script.Parent.Parent.Parent.middlebar.user.Text
game.Workspace.Events.BanEvent:InvokeServer(PlayerName)
end
end)
How would I unban someone who is in a DataStore?

1 comment
Set their key data to false, or the opposite of whatever condition is passed to confirm the ban