Hello all, I have been working on a story game, similar to the game "Camping" if any of you have ever played that. I am trying to keep a group of players together as I have multiple places to travel between which all include a different part of the story. I want to create a new server for each group, and not let anyone from another group join a different group on a server that has already started the story. So essentially, I want to create a new server on each place that the group travels to, and not let any other group (or player) join a server that has already started the game. Thanks!
-- ItzHiimnew

2 comments
TeleportService has the ability to teleport multiple players to a game, or are you doing this in one game?
It is in multiple games, and I am using TeleportService, but I need to keep those players in the same group without joining another group.