I have a script that creates a Part when the Player first joins. But if they reset, the Part gets created again.
✓ ANSWER ACCEPTED
Why do local scripts reset on death?
1 answer
✓ Accepted answer
It depends on where you put them actually.
If you LocalScript is in PlayerGui or in StarterCharacterScripts, every time your character dies those scripts will be cloned into their respective places and will run again. If you only want the LocalScript to run once, I'd recommend moving the script to StarterPlayerScripts. Then, it will only load once.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Ahh that makes Sense.