If at all, im trying to make it so that every time you die, a different sound would play each time.
How would i do this?
Thanks.
If at all, im trying to make it so that every time you die, a different sound would play each time.
How would i do this?
Thanks.
local sounds = {sound1, sound2, sound3}
game.Players.Died:Connect(function(plr)
local randomdeath = math.random(1, #sounds)
randomdeath:Play()
end
Something like that
game.Players.Died:Connect(function()*
I don't think that's a real event, maybe remotes are involved with players dieing
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1 comment
dumb comment but when you die you have the sound effect OOOOF!