`Cost = game.player.leaderstats.rebirths.Value + 1 * 10 * game.player.leaderstats.rebirths.Value + 1 * 10000 * 100 * game.player.leaderstats.rebirths.Value + 1 * game.player.leaderstats.rebirths.Value + 1 * 2
script.Parent.Text = "Rank Up Costs: "..Cost Cost.Changed:connect(function() script.Parent.Text = "Rank Up costs: "..Cost end rebirths = game.player.leaderstats.rebirths.Value multiplier = game.player.leaderstats.rebirths.Value * game.player.leaderstats.rebirths.Value + 1 * 10 * game.player.leaderstats.rebirths.Value + 1 * game.player.leaderstats.rebirths.Value + 1 * 2
script.Parent.MouseButton1Click:connect(function()
if points >= cost
then rebirths = rebirths + 1
points = 0
game.player.leaderstats.multiplier.value = game.player.leaderstats.multiplier.value + 1 + multiplier
else
end
end))` is my rebirth script then my shop script `Amount = game.player.leaderstats.timesbought.Value + 100 * 3 / 3 + 1 / game.player.leaderstats.rebirths.Value + 1 / game.player.leaderstats.rebirths.Value + 1 / game.player.leaderstats.rebirths.Value + 1 * 2 / 5 + 10
script.Parent.Text = "Buy clicks for: "..Amount amount.Changed:connect(function() script.Parent.Text = "Buy clicks for: "..Amount points = game.player.leaderstats.points.Value clicks = game.player.leaderstats.clicks.Value clicksgained = game.player.leaderstats.timesbought.Value / 100 + 1 * game.player.leaderstats.rebirths.Value + 1 * game.player.leaderstats.rebirths.value timesbought = game.player.leaderstats.timesbought.Value
script.parent.Mousebutton1Click:connect(function() if points >= Amount then points = points - Amount clicks = clicks + clicksgained
end end)`

3 comments
Can you use a code block?
What’s the output?
maybe if you tried join a game and go dev console or run a game with an output youll find your answer?