I'm trying to create a script that lets you throw in VR. but for that, i need the velocity of the controller. how would I go about getting the controller velocity?

3 comments

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You can use VRService's :GetUserCFrame() to get the players cframe at one second then get the cframe at another to tell the difference in cframes. Get the magnitude of the cframes positions to determine how far to throw the object

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thnx for your answer

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but i dont know how to use that knowledge