I have a part that if touched, awards the player who touched it some cash. I am stuck trying to tween the GUI I have made onto the screen then back of again. Please help!!!
--Basically checks if the toucher of the button is a player, then adds money to that player.
local ting = 0 --debouncer
local gui = game.StarterGui.ParkourCompleted.Main
function onTouched(hit)
if ting == 0 then --debounce check
ting = 1 --activate debounce
local check = hit.Parent:FindFirstChild("Humanoid") --Find the human that touched the button
if check ~= nil then --If a human is found, then
local user = game.Players:GetPlayerFromCharacter(hit.Parent) --get player from touching human
local stats = user:WaitForChild("leaderstats") --Find moneyholder
if stats ~= nil then --If moneyholder exists then
local cash = stats:findFirstChild("Cash") --Get money
cash.Value = cash.Value +100 --increase amount of money by the number displayed here (100)
gui:TweenPosition(UDim2.new(0.306, 0,0.395, 0))
user:LoadCharacter()
gui:TweenPosition(UDim2.new(0.247, 0,-10, 0))
wait(30) --wait-time before button works again
end
end
ting = 0 --remove debounce
end
end
script.Parent.Touched:connect(onTouched)

4 comments
this is a script, so it cannot change things that are local like the playergui
So if I changed the scipt to a Local Scipt, would it work?
change line 5 to the script.Parent version of the path
Thank you soooo much!!!