I made this script which was used to add 1 to the player's Coin currency. I was wondering if there's a better way to do this because it's in a loop which sometimes adds too many sometimes.
Script In ClickDetector
while true do
wait(4.5)
local kids = game.Players:GetChildren()
for i=1, #kids do
if kids[i]:FindFirstChild('leaderstats')~=nil and kids[i].leaderstats:FindFirstChild('Items')~=nil then
script.Parent.MouseClick:Connect(function()
kids[i].leaderstats.Items.Value = kids[i].leaderstats.Items.Value + 1
script.Parent.Parent.Transparency = 0.7
script.Parent.MaxActivationDistance = 0
script.Parent.Parent.CanCollide = false
wait(4.5)
script.Parent.Parent.Transparency = 0
script.Parent.MaxActivationDistance = 34
script.Parent.Parent.CanCollide = true
end)
end
end
end
