im trying to make a round based game and i need to know how to connect everyone's gui like if intermission is counting down and a player joins how do i make them see the intermission without having to wait for the next round to see it
COMMUNITY QUESTION
how to connect all players gui?
2 answers
I see what you mean! Instructions 1-Make a IntValue called Status in ReplicatedStorage 2-Put this localscript inside a TextLabel in a GUI
local Status = game.ReplicatedStorage:FindFirstChild("Status")--The Value you made
script.Parent.Text = Status.Value
Status.Changed:Connect(function()
script.Parent.Text = Status.Value
end
3-Put this script inside Workspace
local Status = game.ReplicatedStorage:FindFirstChild("Status")--The Value you made
Status.Value = "Your text here!"
wait(1)
Status.Value = "Make this text whatever you want!"
If you have ay questions, search up AlvinBlox Status Bar Tutorial and you should find a useful video on this! Have fun!
You don't have to connect the GUIs. All you need to do is make the countdown on the Server side in a regular Script instead of using the Client side which are LocalScripts
This discussion is preserved as it was. New answers, comments, and votes are closed.

4 comments
Explain more, that doesn't say how to do it
You literally just have to put a regular script in whatever gui in the startergui and change the countdown text from the regular script
please explain more i am useing a server script
No, don't use a normal "Script" in a GUI