I'm creating a mini-game that I would like to be made for two types of audiences: Americans (who speak English) and Brazilians (who speak Portuguese) But I don't know how I can translate the welcome messages and messages from when the game starts to English. Can anybody help me? In short I wanted to know how I make a game for 2 languages
COMMUNITY QUESTION
How do I create a game with two different languages?
2 answers
You can use datastores, personally what I would do is as follows:
- Create a UI asking if the user would like to play in English or Portuguese
-Assign their choice to a personal data store
-Have your guis communicate to server to decide on what text should be based on datastore(datastores can't be accessed locally)
Not sure but Localization might help
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3 comments
-1 for posting comments in answers
i downvoted because comments in answer
Well this is the possible answer sooooooooooooo