with the function ~~~~~~~~~~~~~~~~~ mouse.Target

, you can get the object a player is hoovering his or her mouse over. But is there any way to find out what side of the object the player is pointing at?

3 comments

0

messed up the code block but yeah

0

Not quite sure. Maybe it would be easier to just use more parts, one for each side

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so simple, but yet so smart. Write that as an aswer and i will accept it to give you more karma, thanks!