Hi
I am currently creating my first game (multiplayer). Now the game is set to Private since it has not been launched yet.
Is there no way to invite a couple of players to test the game before it goes public? This would be very valuable for finding bugs.
Or do I have to make a seperate game with no game thumbnails and publish to this just to get it tested? Seems like a hacky way of getting a game tested with real players.
I guess some of you guys have had the same issue when launching your games?

1 comment
Thank you! Too bad it have to be like this. Kind of bedazzled that Roblox don't have a QA enviroment to test on before push to Production enviroment.