i cant make this work with both character types
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function()
script:WaitForChild("Music")
script:WaitForChild("RadioGui")
game.Workspace:WaitForChild(Player.Name)
local Sound = script.Music:Clone()
local Gui = script.RadioGui:Clone()
Sound.Parent = Player.Character.Torso --<-- this line
wait(1)
Gui.Parent = Player.PlayerGui
Gui.Enabled = true
end)
end)

1 comment
replace it with Player.Character.HumanoidRootPart, it's compatible with all character rig types.