Just as the title states, I'm currently interested in creating a proximity-based dialoguer system so that whenever the Player approaches a certain object then a StarterGui could be prompt, reading off text. Of course a "next" button would be handy too, This is not a request but I'd very much appreciate a nudge to the right direction, I'm pretty new to scripting so please forgive my lack of knowledge.
COMMUNITY QUESTION
How would a proximity-based dialogue system work?
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What is the problem? What part of creating the script is confusing you?
Specifically it would be the proximity, I.E The Player is within 20 studs which then sends the trigger for the StarterGui to appear.
Check out magnitude, it calculates the distance between two Vector3s or two Vector2s. This explains it much better then I could in a comment: https://developer.roblox.com/en-us/articles/Magnitude sorry about how long the response took