Hi, I've been working on a script to change click speed depending on how much money you have, but it hasn't been working.
local gui = script.Parent
local frame = script.Parent.Frame
local mainButton = frame.mainButton
local Player = game:GetService("Players").LocalPlayer
local canOof = true
local doubleSpeed = 7955426
local mpService = game:GetService("MarketplaceService")
local oofs = game.Players.LocalPlayer:WaitForChild("leaderstats"):WaitForChild("Oofs")
local clickSpeed = script.Parent.clickSpeed
local rangeOne = NumberRange.new(100,299)
local rangeTwo = NumberRange.new(300,599)
local function Setup(player)
print("This script exists!")
if oofs <= 99 then
clickSpeed.Value = 1
print(clickSpeed)
elseif oofs >= rangeOne.Min and oofs <= rangeOne.Max then
clickSpeed.Value = 0.9
print(clickSpeed)
elseif oofs >= rangeTwo.Min and oofs <=rangeTwo.Max then
clickSpeed.Value = 0.8
print(clickSpeed)
end
end
local playersInGame = game.Players:GetPlayers()
for i = 1, #playersInGame do
Setup(playersInGame[i])
end
Thanks.

2 comments
i think it doesn't register when oofs changes its value so i think you will need to update what the value of oofs every time it changes
i think it doesn't register when oofs changes its value so i think you will need to update what the value of oofs every time it changes