while game.waitForChild("Lighting") = false do wait() end
script.Parent.FogStart = 0
script.Parent.FogEnd = 250
Just trying to change the property of fog. 4 I thought the reason why it wasn't working was because I didn't wait for the lighting to be loaded into the game ( that's why I have that first line )? Not sure if that would even be an issue.
Honestly stuck, and my last thought is maybe it's because of filtering enabled? I don't have a strong grasp on FE yet, so if that's the problem then I definitly need a good explanation.

3 comments
Sorry for the essay.
Technically, game.WaitForChild can work like this game.WaitForChild(game,'Service_Name') or any other functions in that matter.
Don't mind the essay! The more information the better. Thanks.