Hi guys, I have a soccer ball, and I am trying to make it spin towards the direction of a target. I don't want the ball to actually move to the target, I just want it to spin and make it look as if it was moving to the target.

I've been testing it out with an AngularVelocity, but I just can't seem to figure out the equation needed, and I was wondering if any of you could help me.

This is my equation, it does indeed make the ball spin, but not towards the target

AngularVelocity.AngularVelocity = (CFrame.new(ball.Position, Vector3.new(targetPosition.X, targetPosition.Y, targetPosition.Z))).p