So, I have this script that makes it so that if I click an object it gives me an item. Problem is when I tested it out with 2 people when one person clicks it while the other person has the item, it just gives the person the item from the other person meaning the item can only be given to a user one at a time. I want to make it so that it can have infinite amount of the item. Heres the script.
local tool = game.ServerStorage.Pizza local klone = tool:clone() script.Parent.ClickDetector.MouseClick:Connect (function(plr) if klone.Parent ~= plr.Backpack then klone.Parent = plr.Backpack else end end)
