how do I move everything in a model by positioning it?
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how do I move an entire model?
2 answers
✓ Accepted answer
There are a couple ways to move an entire model.
- MoveTo - Moves the model to a location while checking for collisions.
- TranslateBy - Moves the model relative to its current position, but doesn't check for collisions.
- SetPrimaryPartCFrame - Sets the CFrame of the model's user-defined PrimaryPart, moving & rotating the rest of the model along with it.
I think you would use the > game.Workspace.Model:GetChildren() Method But then you would use something around like this
while true do
f = game.Workspace.Model:GetChildren()
f.Position = Vector3.new(0, 0, 0)
f.Position = Vector3.new(0, 0, 0)
end
Something Like that I think.
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