Hello. I was wondering how I can turn this event, into an event executable by all players.
game.Players(Any player).Character.HumanoidRootPart.Touched:Connect(function(hit)
if game.Players:FindFirstChild(hit.Parent.Name) and hit.Parent:FindFirstChild("Humanoid") then -- we know its a real player
local targets_humanoid = hit.Parent:FindFirstChild("Humanoid")
targets_humanoid.Health = 0
end

2 comments
What do you want it to do?
Kill a player when a player is touched but only if killer is in seeker team