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✓ ANSWER ACCEPTED

Trying to parent a BillboardGui to the Head of a player?

So I made tags that go above the players head and I have them in StarterGui. I'm wondering how to make the Owner and CoOwner tag parented to the head of the selected player.

Here is my code:

local OwnerTag = game.StarterGui.OwnerTag
local CoOwnerTag = game.StarterGui.CoOwnerTag
local SuperFanTag = game.StarterGui.SuperFanTag

game.Players.ChildAdded:Connect(function(plr)
	local Tags = Instance.new("Folder", plr)
	Tags.Name = 'ChatTags'
	
	if plr.Name == "sharksaresuper" and plr.ID = 76647544 then
		OwnerTag.Parent = ()
	end
	
	if plr.Name == "matiss112233" and plr.ID = 91709180 then
		CoOwnerTag.Parent = ()
	end
	
	if plr:IsInGroup(5424371) then
		SuperFanTag.Parent = ()
	end
end)

1 answer

✓ Accepted answer
game.Players.PlayerAdded:Connect(function(plr)-- when the player joins and getting the plr that joined
	plr.CharacterAdded:Connect(function(char) -- when the character spawned and getting the character that spawned
		local Owner = "OwnersName" -- owners name here
		local CoOwner = "CoOwnersName"
		
		if plr.Name == Owner then
			local OwnerTag = game.StarterGui.OwnerTag:Clone() -- cloning the tag
			OwnerTag.Parent = char.Head -- setting its parent to head
		end

		if plr.Name == CoOwner then
			local CoOwnerTag = game.StarterGui.CoOwnerTag:Clone() -- cloning the tag
			CoOwnerTag.Parent = char.Head -- setting its parent to head
		end

		if plr:IsInGroup(5424371) then
			local SuperFanTag = game.StarterGui.SuperFanTag:Clone
			SuperFanTag.Parent = char.Head
   		 end
		
	end)
end)

I hope this works comment if not

1 comment

0

Thanks!

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