I have zero clue on how to make this. If people aren't visioning this right: I want to figure out how to make an AI try to find a player, By checking Closets, Wardrobes, Under Beds, Behind Couches Etc But i dont want to overpower the AI so much that it flicks onto the player and just finds it. I dont even know if this is Capable in roblox, so Even just a Yes or a No so that i dont spend 3 months to figure out It doesnt have any chance.
:)

1 comment
This is a bit of an open ended question. How would you want the hide and seek to work? Can you move after you've hidden? What sort of layout are we looking at? Does the AI start at a random location every time? It's likely your AI would stick to optimal paths, making every game of hide and seek reasonably similar.