Local script:

game.Players.LocalPlayer.Chatted:Connect(function(msg)
	local message = msg
	game.ReplicatedStorage.RadioTest:FireServer(message)
end)

script.Parent.ChildAdded:Connect(function()
	script.Parent.message.Position = script.Parent.message.Position - UDim2.new(0,0,0, 20)
	wait()
end)

Server script:

game.ReplicatedStorage.RadioTest.OnServerEvent:Connect(function(player, message)
	for i,v in ipairs(game.Players:GetPlayers()) do
		local textbox = Instance.new("TextLabel")
		textbox.Name = "message"
		textbox.Size = UDim2.new(1,0,0,50)
		textbox.Parent = v.PlayerGui.RADIO.ScrollingFrame
		textbox.Position = UDim2.new(0, 0,0, 1100)
		textbox.BackgroundTransparency = 1
		textbox.TextColor3 = Color3.new(255,255,255)
		textbox.Text = player.Name..": "..message
		textbox.TextScaled = true
		--v.PlayerGui.RADIO.Frame1.TextLabel.Text = player.Name..": "..message
	end
end)

My text is bunching up at the bottom of my radio.

1 comment

0

could you explain the problem more?