Local script:
game.Players.LocalPlayer.Chatted:Connect(function(msg)
local message = msg
game.ReplicatedStorage.RadioTest:FireServer(message)
end)
script.Parent.ChildAdded:Connect(function()
script.Parent.message.Position = script.Parent.message.Position - UDim2.new(0,0,0, 20)
wait()
end)
Server script:
game.ReplicatedStorage.RadioTest.OnServerEvent:Connect(function(player, message)
for i,v in ipairs(game.Players:GetPlayers()) do
local textbox = Instance.new("TextLabel")
textbox.Name = "message"
textbox.Size = UDim2.new(1,0,0,50)
textbox.Parent = v.PlayerGui.RADIO.ScrollingFrame
textbox.Position = UDim2.new(0, 0,0, 1100)
textbox.BackgroundTransparency = 1
textbox.TextColor3 = Color3.new(255,255,255)
textbox.Text = player.Name..": "..message
textbox.TextScaled = true
--v.PlayerGui.RADIO.Frame1.TextLabel.Text = player.Name..": "..message
end
end)
My text is bunching up at the bottom of my radio.

1 comment
could you explain the problem more?