game.Workspace.Stand.WandDealer.Value.Changed:Connect(function()
if game.Workspace.Stand.WandDealer.Value.Value == true then
script.Parent.Enabled = true
end
end)
How exactly can I fix this? Also it activates once a value is changed. I want it to appear only to one person but it doesn't work after I've tried to change it.

3 comments
Two things: Never use the StarterGui for the LocalPlayer. Consider indenting your code as this can lead to a bad habit, and you also spelled Visible wrong not to be rude.
The property Visable is spelt like that...
Uh, sorry 'bout dat. Kinda messed up. Try this on the "if" area: if player.Character.Name == playerName then