local TS = game:GetService("TeleportService")
local Players = {}
--add players to Players using table.insert()
local code = TS:ReserveServer(game.PlaceId) -- Returns a code
local players = Players:GetPlayers() -- Get a list of all players
TS:TeleportToPrivateServer(4578052378,code,players) -- Actually teleport the players
-- You could add extra arguments to this function: spawnName, teleportData and customLoadingScreen
So I replaced "game.PlaceId" to a another place that has the startplace of the game.PlaceId. However, whenever I try it says "Attempted to teleport to a place that does not exist."
Any suggestions or fixes?

3 comments
Does not seem to work still...
@tinfoilbotGamer are you putting a correct game ID? like the full game ID and not an item!
OOPS! I see the issue. Please copy and paste the new script. you did players and I did player. oops!