Run.Heartbeat:Connect(function()
bodypos.Position = Character:FindFirstChild("HumanoidRootPart").CFrame * StandEpicPosition.Value * WalkCF
WalkCF = WalkCF:lerp(
CFrame.new(
0.0 * math.sin(tick() * (2 * speed)),
0.0 * math.sin(tick() * (4 * speed)),
0.0 * math.cos(tick() * (3 * speed))
)*
CFrame.Angles(
0,
0,
0
)
,.5)
end)
As title says was working on jojo game and apparently stand worked but it couldn't really turn with user facing a direction. Is there any way to fix this?

1 comment
Stand can't rotate while user rotates basically