Run.Heartbeat:Connect(function()
	bodypos.Position = Character:FindFirstChild("HumanoidRootPart").CFrame * StandEpicPosition.Value * WalkCF

			WalkCF = WalkCF:lerp(
				CFrame.new(
					
					0.0 * math.sin(tick() * (2 * speed)),
					0.0 * math.sin(tick() * (4 * speed)),
					0.0 * math.cos(tick() * (3 * speed))
					
				)*
				CFrame.Angles(
					
					0,
					0,
					0
				
				)
			,.5)
end)

As title says was working on jojo game and apparently stand worked but it couldn't really turn with user facing a direction. Is there any way to fix this?

1 comment

0

Stand can't rotate while user rotates basically