so I was working on a Su Tart kind of game and made 2 buttons which went back and fowardth between the story frames, Clicks is the variable and when you clicked the next button it raised the click variable by 1 and the max is 4 and if you clicked previous it would minus the click variable by 1 until 1 so I tried to make if statements to see if the clicks was at a certian number the camera would change positiotns which is a block which is the camera.
here is the script which i believe should be working.
local clicks = 1
script.Parent.MouseButton1Click:Connect(function()
if clicks== 4 then
script.Parent.Parent.prev.Activated = false
end
clicks = clicks+1
print(clicks)
end)
script.Parent.Parent.prev.MouseButton1Click:Connect(function()
if clicks == 1 then
script.Parent.Parent.prev.Activated = false
end
clicks = clicks-1
print(clicks)
end)
--checking 2 pos
while true do
if clicks==1 then
workspace.Focushere.Position = Vector3.new(-14.077, 4.921, -10.263)
end
wait(0.1)
end
while true do
if clicks == 2 then
workspace.Focushere.Position = Vector3.new(-14.077, 4.921, -61.929)
end
wait(0.1)
end
while true do
if clicks == 3 then
workspace.Focushere.Position = Vector3.new(-14.077, 4.921, -114.426)
end
wait(0.1)
end
while true do
if clicks == 4 then
workspace.Focushere.Position = Vector3.new(-14.077, 4.921, -164.162)
end
wait(0.1)
end

2 comments
what would i put as the script, since i dont understand TweenService
https://developer.roblox.com/en-us/api-reference/class/TweenService desribes it very well.